Anyhow this past week was pretty awesome cause I got a new gig where I had to design a Zombie soldier this meant that I will have to do some research and gather materials for my character, the client was kind enough to send me some references, but I always have to do my own research and gather my own stuff specific to the element and style that I'm going with, I was pretty sure this gig was going to suck and I along with it, but after couple of days of working on this bad boy I can honestly say that this is the most fun that I had in a long time on a project. Let's get to the zombie photos already, so I thought it would be a good idea to post the work in progress of this project, so here goes:
Here is the base mesh, it looks like crap I know, now that looks like a funny zombie and with that hat is he a mounty?
After an hour in ZBrush this what I have. That's more like it! I know right :D, have a little faith.
I needed to brake symmetry a bit, so I ripped his face open, that was fun.
Look at that beautiful profile, I did a couple of test on the jaw.
Next I had to paint the face texture, this is just the first part in ZBrush
Here is the initial shaders test, and I'm pretty happy with this as a starting point.
Now that's better, scroll up if you forgot how the initial mesh looks.
I will be adding more later on today, so stay tuned :)
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